Things are progressing at a steady, if not sprinting, pace.
I�ve managed to find the time and energy to put together a fourth video, this time the Orcnar Unmann. It can be found
here�..
But, more importantly we are moving forward with our development and testing internally. We are about to start looking at the magic and command rules in more depth. In addition (and partly because we need some for the Magic and Command rules) we have four new profiles.
Britanan Royal Arcanum Guard:
The first magic using profile of the game, these also fill the role as the Britanans first command models. These boys are the Kings own Guards, so not to be messed with�� Unless your stupid that is�..
Britanan Highlanders:
Now then, all you blackpowder heads may be surprised to find that the forth squad profile for the Britanans will be a combat profile, but what Red Coat wearing, musket wielding army would be seen dead out and about with out their kilt wearing broadsword wielding brethren.
Orcnar Beorn:
The Orcnars first command profile, the Beorn will bring the usual Orcnar subtlety for the finer tactics but adds to it with some special rules to move you orcnars about the table just that little bit quicker.
Orcnar Grymman:
Ah, yes, the Grymman. This may be a hardish profile for the Orcnar fans to get their head around as it is a shooting profile, but once all you Orcnar players pick yourselves up off the floor you�ll come to see that there is more than just �shooting in the hope of scoring a casualty� to the Grymman. Use them in a co-ordinated effort with some Unmann or an Eotan and you will definitely get your points worth and turn the melee monsters you have into even more of a killing machine.
You can expect to see early versions of the above appearing in the
Rules Studio near future. In the mean time, why not take a look at what is already in there and let us know your thoughts.